HostProcessor Thread Safety & Logic Review - Summary
HostProcessor Thread Safety & Logic Review - Summary
HostProcessor Thread Safety & Logic Review - Summary
HostProcessor Thread Safety & Logic Review - Summary
Files Modified
- HostProcessor.kt - Complete refactor for thread safety and better connection logic
- PeerSessionManager.kt - Added mutex for thread-safe session tracking
- BeaconService.kt - Improved wire handling and added cleanup methods
- NodeEmitProcessor.kt - Fixed LazyThreadSafetyMode
- NodeEmitAppProcessor.kt - Fixed LazyThreadSafetyMode
Key Improvements
1. Thread Safety
- All dependency injection now uses
LazyThreadSafetyMode.SYNCHRONIZEDinstead ofNONE - PeerSessionManager now has mutex protection for its session map
- Wire processing protected by
wireProcessingMutexto prevent concurrent modifications - BeaconService already had proper mutex protection - now enhanced with better error handling
2. Missing Connection Conditions Fixed
| Scenario | Before | After |
|---|---|---|
| Server restart | Only re-handshaked if known peer | ✅ Always re-handshakes + updates session |
| Client restart | Only advertised if I’m a server | ✅ Always advertises + updates session |
| Duplicate beacon | Processed same as first | ✅ Updates metadata only, no reconnect |
| New peer discovery | Correct | ✅ No change needed |
| Multiple emit() calls | Could create duplicate listeners | ✅ BeaconService deduplicates via jobs map |
3. Connection Logic Flow (New)
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Wire Received
↓
wireProcessingMutex.withLock
↓
Check if Server/Client type
↓
Read from NodeManager (check if known)
↓
Check session in PeerSessionManager (mutex protected)
↓
┌─────────────────────────────────────────┐
│ New Peer (NodeFlow.Error) │
│ - Add session │
│ - Create node stub │
│ - If Server: trustServer() │
│ - If Client: advertise back │
└─────────────────────────────────────────┘
OR
┌─────────────────────────────────────────┐
│ Known Peer + New Session │
│ - Update session │
│ - Update node metadata │
│ - If Server: re-trustServer() │
│ + advertise if I'm server too │
│ - If Client: advertise │
└─────────────────────────────────────────┘
OR
┌─────────────────────────────────────────┐
│ Known Peer + Same Session │
│ - Update node metadata only │
│ - No reconnection (prevent loops) │
└─────────────────────────────────────────┘
4. Error Handling
- Try-catch blocks around all wire processing
- Errors logged with context (wire ID, type, error message)
- Service continues even if one wire processing fails
- BeaconService errors don’t crash the entire service
5. Deduplication Strategy
BeaconService Level (Singleton):
- Tracks active beacon listener jobs in
jobs: MutableMap<String, Job> start(node)checks ifjobs.containsKey(node.id)before creating listener- Thread-safe with
beaconJobMutex
Result: Multiple calls to HostProcessor.emit() are safe because BeaconService ensures only one listener per node.id
Testing Checklist
Unit Tests
- Multiple concurrent emit() calls
- Server restart (new session)
- Client restart (new session)
- New peer discovery
- Duplicate beacon (same session)
- Concurrent wire processing
Integration Tests
- Server crash and reconnect
- Multiple clients connecting simultaneously
- Network partition and recovery
- Heavy beacon traffic (stress test)
Manual Tests
- Start server → start client → verify connection
- Restart server → verify client reconnects
- Restart client → verify server recognizes
- Kill server, wait 30s, restart → verify full recovery
- Start 10 clients simultaneously → verify all connect
Metrics to Monitor
- Beacon listener count - Should be 1 per node.id (check BeaconService.jobs.size)
- Session map size - Should equal number of unique peers
- Wire processing errors - Should be rare (network issues only)
- Reconnection latency - Time from server restart to client reconnect
Known Limitations
- No session cleanup - Sessions accumulate forever in PeerSessionManager
- Recommendation: Add TTL or explicit disconnect handling
- No explicit shutdown integration - shutdown() exists but not called
- Recommendation: Hook into application lifecycle
- WebSocket lifecycle separate - Connection state not synchronized with sessions
- Recommendation: Coordinate WebSocket cleanup with session removal
Performance Impact
- Minimal overhead from mutex locking (only during wire processing, not data flow)
- No blocking - all operations are suspend functions
- BeaconService deduplication prevents resource waste from duplicate listeners
Migration Notes
No breaking API changes - all changes are internal to the processor implementations.
Existing code will benefit from thread safety improvements without modification.
Build Status
✅ All platforms compile successfully ✅ No new errors introduced ⚠️ Only harmless warnings (unused parameters, unused methods)
This post is licensed under CC BY 4.0 by the author.